AI Insights · Timothy · July 2023
Top 5 Soccer Games on Android in Ecuador, Q2 2023
In Q2 2023, the top 5 soccer games on Android in Ecuador showed varied trends in downloads, revenue, and active users, according to Sensor Tower data.
In Q2 2023, the top 5 soccer games on Android in Ecuador demonstrated diverse performance trends in terms of downloads, revenue, and active users. Here's a detailed look at each game's performance based on Sensor Tower data.
EA SPORTS FC™ Mobile Soccer saw a notable increase in weekly revenue, starting at around $3K at the end of March and peaking at $4.2K in the final week of June. Weekly downloads fluctuated, hitting a high of approximately 25.8K in mid-June and ending the quarter at around 17.6K. The game also maintained a strong user base, with weekly active users rising from about 405K at the beginning of the quarter to 475K by the end.
eFootball™ 2024 experienced steady weekly revenue, varying between $2K and $2.6K. Downloads remained relatively stable, with a slight peak at 4.2K in early April and closing the quarter at around 3.4K. Active users showed minimal fluctuation, consistently hovering around 150K throughout the quarter.
Dream League Soccer 2024 had a consistent weekly revenue, mostly staying between $1.1K and $1.4K. The game's weekly downloads peaked at approximately 14.9K in early April and gradually declined to around 10.9K by the end of June. Active users saw a downward trend, decreasing from about 183K at the start of the quarter to 147K by the end.
Top Eleven Be a Soccer Manager generated modest weekly revenue, ranging from $200 to $500. Downloads were relatively stable, peaking at 2.9K in early April and ending the quarter at 2.7K. The game’s active user base showed a gradual increase, starting at around 18.6K and reaching 21K by the end of June.
Captain Tsubasa: Dream Team had the lowest revenue among the top 5, with a peak of $375 in mid-June. Weekly downloads fluctuated, peaking at 1.3K in mid-June and dropping to around 616 by the end of the quarter. Active users saw a slight increase, from about 1.7K at the beginning of the quarter to just under 1.9K by the end.
For more detailed insights and data, visit Sensor Tower.